Diceborn is a fantasy roguelike where fate is forged with every roll. With every level, you will either get new dice or a new companion. Always start with a combination of them. The goal is to see if you can finish up to the 8th level.

Controls:

  • Left mouse button to click on anything

How to Play:

  • Start a new game, and you will be handed 3 items, which could be dice or heroes.
    • A dice could be a numbered dice or a mult dice, which changes your damage calculation.
    • Each hero has a different attack value,
      • Warrior, 5 Point
      • Archer, 8 Point
      • Priest, 10 Point
      • Shield, 15 Point
      • Wizard, 20 Point
  • For each level, just press the end turn button; it will trigger the dice roll, and you can see if you have enough damage to defeat the enemy.
    • If you have enough, you can advance through the next level button
    • If you don't, you will be attacked by your enemy
      • If you have enough health, you can keep going
      • If you don't, You Lose
    • Your shield will tank the damage first, and it will recharge every round.
  • You win if you beat the enemy at the 8th level.

Diversifiers:

  • Shader- Every enemy you defeat will disintegrate into ashes.
  • Balatro - Every run is different; you will not win them all, but the more you win, the bigger the damage you can output.
  • A. - You only use your left mouse button to play the game, nothing else.

Assets Used:

GitHub Repo:

https://github.com/YosuaChrialMartono/game-development-game-jam.git

Published 3 days ago
StatusReleased
PlatformsHTML5
AuthorYosuaChrialMartono
GenreCard Game
Made withGodot
TagsFantasy, Roguelike

Comments

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all rng no gameplay